/* Copyright (c) <2009> <Newton Game Dynamics>
* 
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* 
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely
*/

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#ifndef __STDAFX__H
#define __STDAFX__H

#include <iostream>
#include <tchar.h>
#include <windows.h>
#include <crtdbg.h>


// TODO: reference additional headers your program requires here
#include <SDL.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <SDL_mixer.h>
#include <dMathDefines.h>

#include <Newton.h>
#include <JointLibrary.h>
//#include <NewtonDebuggerServer.h>

#pragma warning (disable: 4100) //unreferenced formal parameter
#pragma warning (disable: 4996) //open': This function or variable may be unsafe.

#endif

