/* Copyright (c) <2009> <Newton Game Dynamics>
* 
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* 
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely
*/


#if !defined(AFX_PLANE_COLLISION_673FG_INCLUDED_)
#define AFX_PLANE_COLLISION_673FG_INCLUDED_

#include <toolbox_stdafx.h>
#include "Newton.h"




NewtonCollision* CreatePlaneCollidion (NewtonWorld* nWorld, const dVector& Plane);


#endif
