SYNCQT.HEADER_FILES = qgl.h qglbuffer.h qglcolormap.h qglframebufferobject.h qglpixelbuffer.h qglscreen_qws.h qglshaderprogram.h ../../include/QtOpenGL/QtOpenGL 
SYNCQT.HEADER_CLASSES = ../../include/QtOpenGL/QMacGLCompatTypes ../../include/QtOpenGL/QMacCompatGLint ../../include/QtOpenGL/QMacCompatGLuint ../../include/QtOpenGL/QMacCompatGLenum ../../include/QtOpenGL/QGLFormat ../../include/QtOpenGL/QGLContext ../../include/QtOpenGL/QGLWidget ../../include/QtOpenGL/QGLBuffer ../../include/QtOpenGL/QGLColormap ../../include/QtOpenGL/QGLFramebufferObject ../../include/QtOpenGL/QGLFramebufferObjectFormat ../../include/QtOpenGL/QGLPixelBuffer ../../include/QtOpenGL/QGLScreenSurfaceFunctions ../../include/QtOpenGL/QGLScreen ../../include/QtOpenGL/QGLShader ../../include/QtOpenGL/QGLShaderProgram 
SYNCQT.PRIVATE_HEADER_FILES = qgl_egl_p.h qgl_p.h qglextensions_p.h qglframebufferobject_p.h qglpaintdevice_p.h qglpixelbuffer_p.h qglpixmapfilter_p.h qglwindowsurface_qws_p.h qgraphicsshadereffect_p.h qgraphicssystem_gl_p.h qpaintengine_opengl_p.h qpixmapdata_gl_p.h qpixmapdata_x11gl_p.h qwindowsurface_gl_p.h qwindowsurface_x11gl_p.h ../opengl/gl2paintengineex/qgl2pexvertexarray_p.h ../opengl/gl2paintengineex/qglcustomshaderstage_p.h ../opengl/gl2paintengineex/qglengineshadermanager_p.h ../opengl/gl2paintengineex/qglengineshadersource_p.h ../opengl/gl2paintengineex/qglgradientcache_p.h ../opengl/gl2paintengineex/qpaintengineex_opengl2_p.h ../opengl/gl2paintengineex/qtextureglyphcache_gl_p.h ../opengl/gl2paintengineex/qtriangulatingstroker_p.h ../opengl/gl2paintengineex/qtriangulator_p.h ../opengl/util/fragmentprograms_p.h 
