GL_VERSION_1_3
	GL_TEXTURE0 0x84C0
	GL_TEXTURE1 0x84C1
	GL_TEXTURE2 0x84C2
	GL_TEXTURE3 0x84C3
	GL_TEXTURE4 0x84C4
	GL_TEXTURE5 0x84C5
	GL_TEXTURE6 0x84C6
	GL_TEXTURE7 0x84C7
	GL_TEXTURE8 0x84C8
	GL_TEXTURE9 0x84C9
	GL_TEXTURE10 0x84CA
	GL_TEXTURE11 0x84CB
	GL_TEXTURE12 0x84CC
	GL_TEXTURE13 0x84CD
	GL_TEXTURE14 0x84CE
	GL_TEXTURE15 0x84CF
	GL_TEXTURE16 0x84D0
	GL_TEXTURE17 0x84D1
	GL_TEXTURE18 0x84D2
	GL_TEXTURE19 0x84D3
	GL_TEXTURE20 0x84D4
	GL_TEXTURE21 0x84D5
	GL_TEXTURE22 0x84D6
	GL_TEXTURE23 0x84D7
	GL_TEXTURE24 0x84D8
	GL_TEXTURE25 0x84D9
	GL_TEXTURE26 0x84DA
	GL_TEXTURE27 0x84DB
	GL_TEXTURE28 0x84DC
	GL_TEXTURE29 0x84DD
	GL_TEXTURE30 0x84DE
	GL_TEXTURE31 0x84DF
	GL_ACTIVE_TEXTURE 0x84E0
	GL_CLIENT_ACTIVE_TEXTURE 0x84E1
	GL_MAX_TEXTURE_UNITS 0x84E2
	GL_NORMAL_MAP 0x8511
	GL_REFLECTION_MAP 0x8512
	GL_TEXTURE_CUBE_MAP 0x8513
	GL_TEXTURE_BINDING_CUBE_MAP 0x8514
	GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
	GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
	GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
	GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
	GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
	GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
	GL_PROXY_TEXTURE_CUBE_MAP 0x851B
	GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
	GL_COMPRESSED_ALPHA 0x84E9
	GL_COMPRESSED_LUMINANCE 0x84EA
	GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
	GL_COMPRESSED_INTENSITY 0x84EC
	GL_COMPRESSED_RGB 0x84ED
	GL_COMPRESSED_RGBA 0x84EE
	GL_TEXTURE_COMPRESSION_HINT 0x84EF
	GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
	GL_TEXTURE_COMPRESSED 0x86A1
	GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
	GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
	GL_MULTISAMPLE 0x809D
	GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
	GL_SAMPLE_ALPHA_TO_ONE 0x809F
	GL_SAMPLE_COVERAGE 0x80A0
	GL_SAMPLE_BUFFERS 0x80A8
	GL_SAMPLES 0x80A9
	GL_SAMPLE_COVERAGE_VALUE 0x80AA
	GL_SAMPLE_COVERAGE_INVERT 0x80AB
	GL_MULTISAMPLE_BIT 0x20000000
	GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
	GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
	GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
	GL_TRANSPOSE_COLOR_MATRIX 0x84E6
	GL_COMBINE 0x8570
	GL_COMBINE_RGB 0x8571
	GL_COMBINE_ALPHA 0x8572
	GL_SOURCE0_RGB 0x8580
	GL_SOURCE1_RGB 0x8581
	GL_SOURCE2_RGB 0x8582
	GL_SOURCE0_ALPHA 0x8588
	GL_SOURCE1_ALPHA 0x8589
	GL_SOURCE2_ALPHA 0x858A
	GL_OPERAND0_RGB 0x8590
	GL_OPERAND1_RGB 0x8591
	GL_OPERAND2_RGB 0x8592
	GL_OPERAND0_ALPHA 0x8598
	GL_OPERAND1_ALPHA 0x8599
	GL_OPERAND2_ALPHA 0x859A
	GL_RGB_SCALE 0x8573
	GL_ADD_SIGNED 0x8574
	GL_INTERPOLATE 0x8575
	GL_SUBTRACT 0x84E7
	GL_CONSTANT 0x8576
	GL_PRIMARY_COLOR 0x8577
	GL_PREVIOUS 0x8578
	GL_DOT3_RGB 0x86AE
	GL_DOT3_RGBA 0x86AF
	GL_CLAMP_TO_BORDER 0x812D

	void glActiveTexture (GLenum texture)
	void glClientActiveTexture (GLenum texture)
	void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
	void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
	void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
	void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
	void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
	void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
	void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
	void glLoadTransposeMatrixd (const GLdouble m[16])
	void glLoadTransposeMatrixf (const GLfloat m[16])
	void glMultTransposeMatrixd (const GLdouble m[16])
	void glMultTransposeMatrixf (const GLfloat m[16])
	void glMultiTexCoord1d (GLenum target, GLdouble s)
	void glMultiTexCoord1dv (GLenum target, const GLdouble *v)
	void glMultiTexCoord1f (GLenum target, GLfloat s)
	void glMultiTexCoord1fv (GLenum target, const GLfloat *v)
	void glMultiTexCoord1i (GLenum target, GLint s)
	void glMultiTexCoord1iv (GLenum target, const GLint *v)
	void glMultiTexCoord1s (GLenum target, GLshort s)
	void glMultiTexCoord1sv (GLenum target, const GLshort *v)
	void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
	void glMultiTexCoord2dv (GLenum target, const GLdouble *v)
	void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
	void glMultiTexCoord2fv (GLenum target, const GLfloat *v)
	void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
	void glMultiTexCoord2iv (GLenum target, const GLint *v)
	void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
	void glMultiTexCoord2sv (GLenum target, const GLshort *v)
	void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
	void glMultiTexCoord3dv (GLenum target, const GLdouble *v)
	void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
	void glMultiTexCoord3fv (GLenum target, const GLfloat *v)
	void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
	void glMultiTexCoord3iv (GLenum target, const GLint *v)
	void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
	void glMultiTexCoord3sv (GLenum target, const GLshort *v)
	void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
	void glMultiTexCoord4dv (GLenum target, const GLdouble *v)
	void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
	void glMultiTexCoord4fv (GLenum target, const GLfloat *v)
	void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
	void glMultiTexCoord4iv (GLenum target, const GLint *v)
	void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
	void glMultiTexCoord4sv (GLenum target, const GLshort *v)
	void glSampleCoverage (GLclampf value, GLboolean invert)
