# NAME

Data::Object::Prototype - Data::Object Prototype-based Programming

# VERSION

version 0.04

# SYNOPSIS

    use Data::Object::Prototype;

# DESCRIPTION

Data::Object::Prototype implements a thin prototype-like layer on top of the
[Data::Object](https://metacpan.org/pod/Data::Object) data-type object framework. This module allows you to develop
using a prototype-based style in Perl, giving you the ability to create,
mutate, extend, mixin, and destroy anonymous classes, ad hoc and with very
little code. Prototype-based programming is a style of object-oriented
programming in which classes are not present, and behavior reuse (known as
inheritance in class-based languages) is performed via a process of cloning
existing objects that serve as prototypes. Due to familiarity with class-based
languages such as Java, many programmers assume that object-oriented
programming is synonymous with class-based programming. However, class-based
programming is just one kind of object-oriented programming style, and other
varieties exist such as role-oriented, aspect-oriented and prototype-based
programming. A prominent example of a prototype-based programming language is
ECMAScript (a.k.a. JavaScript or JScript).

# AUTHOR

Al Newkirk <anewkirk@ana.io>

# COPYRIGHT AND LICENSE

This software is copyright (c) 2014 by Al Newkirk.

This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
